Modeled, slight texture roughness adjustment on center back using Substance Painter
Kinda liked the standard metallic PBR look from blender for the look of this creature
Built-In Function modifiers keyed on lightsource (like 6 seperate suns) intensity & rotation of parented empty to create strobing rotation visual effect
https://en.wikipedia.org/wiki/Dolly_zoom describes what I did w/ the camera
For fun at the end is the sketch that set me off in the first place.